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Jueshi Li
lijueshi



Location:
Wenzhou, China

Member Since:
August 2008

Last Updated:
15 January 2012

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Sophie
Maya, mental ray, ZBrush
August 2011


   
This is my recent personal work,when I watch movie"Tron legacy",I like "clu",but if I just copy it again not fun.

The modeling and texture is use Zbrush and Maya,the face I use zbursh's sphere mesh made and retopogy,the body start with zbrush's sphere mesh too,and use zbrush's remesh function,the body just for suit and a body quick skech.

Texture I use zbrush's polypaint function paint,didn't use any photo,although use photo can easy and fast get much detail,but photo contain light and shadow Info,and important it's will pre SSS.


My reference is "Sophie Monk",choose her just pensonal taste,I didn't redesign the suit,just want Sophie dress original style,so only modify some part size,like collar etc,let dress on female body looks not so stronger.

I use LV2 subdivision with displacement Map,for render.

 
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